Motomyszy / Red Dust Riders

A mouse on a heavy bike, a blaster and three Martian stages. Drifting, boost and drones, all in the browser.

Platform
Browser · desktop and phone in landscape
Engine
Three.js · WebGL2
Status
Playable demo

About the game

Red Dust Riders is flat-out riding with a gun in hand: build up speed, drop into a drift, hit the boost and shoot the drones in their exposed cores. Three stages to get through — Kestrel Canyon, Ferrum Refinery and Last Horizon. At the finish you either carry on or go back for a better score. Records and unlocks are saved locally.

A playable demo with an original mouse rider. No install: it runs on desktop and on a phone held in landscape. The menu has audio, aim sensitivity and a calmer camera if the default one rocks too much.

Desktop controls

  • WASD or arrow keys — accelerate, brake and steer.
  • Shift — boost; C / Ctrl — drift; Space — jump.
  • Mouse + left button — aim and fire the blaster.
  • R — return to the track; Escape — pause.

Phone controls

Throttle is automatic. The left pad steers; pull down to brake, up to boost, or far sideways to drift. A quick upward flick and release jumps. The right pad aims and fires at the same time. Play in landscape.

The media comes from the actual game engine. Some shots are scenes staged for the camera — they are not a recording of a natural playthrough.